Challenges in Virtual Reality Training for CRBN Events

Georg Regal (Vortragende:r), Helmut Georg Schrom-Feiertag, Massimo Migliorini, Massimiliano Guarneri, Daniele Di Giovanni, Andrea D´Angelo, Markus Murtinger

Publikation: Beitrag in Buch oder TagungsbandVortrag mit Beitrag in TagungsbandBegutachtung

Abstract

The re-emergence of chemical, biological, radioactive, nuclear (CBRN) threats as a key area of focus for military (as well as civilian) actors, paired with the early stage of CBRN VR training, create a strong opportunity for future research. Improvement in game engine technology, and Virtual Reality hard and software can improve CBRN training and simulation for military and civilian responders to CBRN events. Therefore, in this work, we discussed challenges for developing a European virtual reality based CBRN training. By standardizing CBRN training on a European Level interoperability between different actors (military and civilian) and European nationalities shall be increased. We presented the main cornerstones for a VR CBRN training that shall be tackled in the VERTIgO project: (1) the Exercise Simulation Platform, (2) Scenario Creator, and (3) a CBRN VR Mask.
OriginalspracheEnglisch
TitelExtended Reality. XR Salento 2022. Lecture Notes in Computer Science
Herausgeber (Verlag)Springer
Seiten79-88
Seitenumfang10
ISBN (Print)978-3-031-15553-6
DOIs
PublikationsstatusVeröffentlicht - 2022
Veranstaltung1st International Conference on eXtended Reality (XR SALENTO 2022) -
Dauer: 6 Juli 20228 Juli 2022

Konferenz

Konferenz1st International Conference on eXtended Reality (XR SALENTO 2022)
Zeitraum6/07/228/07/22

Research Field

  • Experience Business Transformation

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