Abstract
In this paper we present a novel method to evaluate guidance
systems and navigation solutions for public infrastructures based
on an immersive virtual environment in combination with a mobile eye
tracking system. It opens new opportunities for way nding studies in
public infrastructures already during the planning phase. Our Approach embeds an interface for natural locomotion in the virtual Environment o ering signi cant advantages related to the user's spatial perception as well as physical and cognitive demands. Accurate measurements of position, locomotion and gaze within the virtual environment enable a great simpli cation for the analysis of eye tracking data. We conducted a study with participants that included virtual and real world Scenarios within a train station. First results exhibit similar behaviour of participants in the real and virtual environment, con rming the comparability and applicability of our method.
| Originalsprache | Englisch |
|---|---|
| Titel | Proceedings of the 2nd International Workshop on Eye Tracking for Spatial Research |
| Seiten | 62-66 |
| Seitenumfang | 5 |
| Publikationsstatus | Veröffentlicht - 2014 |
| Veranstaltung | 2nd International Workshop on Eye Tracking for Spatial Research - Dauer: 23 Sept. 2014 → … |
Konferenz
| Konferenz | 2nd International Workshop on Eye Tracking for Spatial Research |
|---|---|
| Zeitraum | 23/09/14 → … |
UN SDGs
Dieser Output leistet einen Beitrag zu folgendem(n) Ziel(en) für nachhaltige Entwicklung
-
SDG 9 – Industrie, Innovation und Infrastruktur
Research Field
- Ehemaliges Research Field - Mobility Systems
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