Abstract
Environmental sustainability has become more and more a very
important topic that will also change our way of life in the near
future. A question is how people can be influenced into becoming
more aware of environmental sustainability. Since technology is
considered a means to simplify peoples lives, it can also be used as
a tool to support peoples awareness of these aspects. This paper
investigates how we can use a mobile phone in combination with
a solar panel as a wearable in a playful way to support peoples
awareness of plant-based environments. For this purpose, the first
version of a mobile game was developed with the goal that the
players can not only learn what a plant needs to grow healthy but
also learn about the sun as a renewable energy source.
| Originalsprache | Englisch |
|---|---|
| Titel | Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’22 EA) |
| Seiten | 177-182 |
| Seitenumfang | 6 |
| DOIs | |
| Publikationsstatus | Veröffentlicht - 2022 |
| Veranstaltung | CHIPlay '22: The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play - Dauer: 2 Nov. 2022 → 5 Nov. 2022 |
Konferenz
| Konferenz | CHIPlay '22: The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play |
|---|---|
| Zeitraum | 2/11/22 → 5/11/22 |
UN SDGs
Dieser Output leistet einen Beitrag zu folgendem(n) Ziel(en) für nachhaltige Entwicklung
-
SDG 7 – Erschwingliche und saubere Energie
Research Field
- Former Research Field - Experience Business Transformation
Schlagwörter
- Sustainability
- Wearable
- Renewable Energy
- Solar Panel
- Mobile Game
Fingerprint
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