Initial Developments of Teamwork and Mental Health Focused Minigames for the Purpose of Esports Training

Danielle Langlois (Vortragende:r), Simone Kriglstein

    Publikation: Beitrag in Buch oder TagungsbandBeitrag in Tagungsband ohne PräsentationBegutachtung

    Abstract

    Esports professionals have to cope with a lot of stress and really need to be in sync with their teammates in order to perform at their highest capability. As part of an ongoing project, we are working toward a battery of minigames aimed at helping esports professionals train their teamwork skills and improve their mental health. Proposed ideas include modules focused on meditation, teaching coping mechanisms for difficult social scenarios via visual novel, and synchronized breathing exercises. Each of these has positive points and negative points. With these ideas, we hope to further develop several engaging minigames which can later be user tested.
    OriginalspracheEnglisch
    TitelComputer-Human Interaction Research and Applications. CHIRA 2023
    Redakteure/-innenHugo Plácido da Silva, Pietro Cipresso
    Herausgeber (Verlag)Springer
    Seiten338-348
    ISBN (elektronisch)978-3-031-49368-3
    ISBN (Print)978-3-031-49367-6
    DOIs
    PublikationsstatusVeröffentlicht - 23 Dez. 2023
    VeranstaltungInternational Conference on Computer-Human Interaction Research and Applications (CHIRA) - Rome, Italien
    Dauer: 16 Nov. 202317 Nov. 2023
    Konferenznummer: 7
    https://chira.scitevents.org/Home.aspx

    Publikationsreihe

    NameCommunications in Computer and Information Science (CCIS)
    Herausgeber (Verlag)Springer, Cham
    Band1997

    Konferenz

    KonferenzInternational Conference on Computer-Human Interaction Research and Applications (CHIRA)
    KurztitelCHIRA2023
    Land/GebietItalien
    StadtRome
    Zeitraum16/11/2317/11/23
    Internetadresse

    Research Field

    • Former Research Field - Experience Business Transformation

    Fingerprint

    Untersuchen Sie die Forschungsthemen von „Initial Developments of Teamwork and Mental Health Focused Minigames for the Purpose of Esports Training“. Zusammen bilden sie einen einzigartigen Fingerprint.

    Diese Publikation zitieren