Lost My Way - An Educational Geometry Game for Young Children

Günter Wallner, Simone Kriglstein (Vortragende:r), Sonja Gabriel, Christian S. Loh, Yanyan Sheng, I-Hung Li

    Publikation: Beitrag in Buch oder TagungsbandBeitrag in Tagungsband mit PosterpräsentationBegutachtung

    Abstract

    Playful activities are regarded to be a promising way for fostering children´s geometric thinking and understanding. In this paper we introduce Lost My Way, an educational game about geometric transformations targeted at middle school children of about 10 years of age. We describe the design of the game and report preliminary results and experiences gained from the first two stages of our iterative development process which included a playtesting session and an on-site evaluation at a local middle school.
    OriginalspracheEnglisch
    TitelProceedings of the 13th International Conference on the Foundations of Digital Games - FDG'18
    Seitenumfang4
    DOIs
    PublikationsstatusVeröffentlicht - 2018
    VeranstaltungFDG´18 Foundations of Digital Games 2018 -
    Dauer: 7 Aug. 201810 Aug. 2018

    Konferenz

    KonferenzFDG´18 Foundations of Digital Games 2018
    Zeitraum7/08/1810/08/18

    Research Field

    • Ehemaliges Research Field - Capturing Experience

    Schlagwörter

    • Game Based Learning
    • Evaluation
    • Geometry

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