Abstract
Makerspaces hold a lot of potential for participation in innovation, democratization of technology, and as a resource for community building – but not all who make, are represented in makerspaces: many makers do not feel at home in these spaces. This paper investigates the wants and needs of people who are engaged with making. It describes the result of four co-creation events, in which participants constructed their ideal version of a makerspace. By analysing the thoughts and ideas that participants shared during the building process, and the resulting physical representations of makerspaces, we uncovered two distinct tensions in what makers require from their ideal makerspace: the tension between having fun in a space and a space that is functional; and between having the opportunity to collaborate with other people, versus undisturbed focus on projects. We contextualize these findings in literature related to makerspaces and offer suggestions for dealing with these tensions through design.
Originalsprache | Englisch |
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Titel | Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction |
Seiten | 1-13 |
Seitenumfang | 13 |
ISBN (elektronisch) | 9798400704024 |
DOIs | |
Publikationsstatus | Veröffentlicht - 11 Feb. 2024 |
Veranstaltung | TEI 2024: 18th International Conference on Tangible, Embedded and Embodied Interaction: On the Edge - Cork, Irland Dauer: 11 Feb. 2024 → 14 Feb. 2024 Konferenznummer: 18 https://tei.acm.org/2024/ |
Konferenz
Konferenz | TEI 2024: 18th International Conference on Tangible, Embedded and Embodied Interaction |
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Kurztitel | TEI2024 |
Land/Gebiet | Irland |
Stadt | Cork |
Zeitraum | 11/02/24 → 14/02/24 |
Internetadresse |
Research Field
- Experience Business Transformation