Marcus or Mira - Investigating the Perception of Virtual Agent Gender in Virtual Reality Role Play-Training

Georg Regal, Jakob Carl Uhl (Vortragende:r), Anna Gerhardus, Stefan Suette, Elisabeth Frankus, Julia Schmid, Simone Kriglstein, Manfred Tscheligi

Publikation: Beitrag in Buch oder TagungsbandVortrag mit Beitrag in TagungsbandBegutachtung

Abstract

Immersive virtual training environments are used in various do mains. In this work we focus on role-play training in virtual reality. In virtual role-play training conversations and interactions with virtual agents are often fundamental to the training. Therefore, the appearance and behavior of the agents plays an important role when designing role-play training. We focus on the gender appearance of agents, as gender is an important aspect for differentiation between characters. We conducted a study with 40 participants in which we investigated how agents gender appearance influences the per ception of the agents´ personality traits and the self-perception of a participants’ assumed role in a training for social skills. This work contributes towards understanding the design-space of vir tual agent design, virtual agent gender identity, and the design and development of immersive virtual reality role-play training.
OriginalspracheEnglisch
TitelVRST '22: Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology
Seiten1-11
Seitenumfang11
DOIs
PublikationsstatusVeröffentlicht - 2022
VeranstaltungVRST 2022 - 28th ACM Symposium on Virtual Reality Software and Technology -
Dauer: 29 Nov. 20221 Dez. 2022

Konferenz

KonferenzVRST 2022 - 28th ACM Symposium on Virtual Reality Software and Technology
Zeitraum29/11/221/12/22

Research Field

  • Former Research Field - Experience Business Transformation

Schlagwörter

  • Virtual Reality
  • Training
  • Gender
  • Virtual Agents

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