Abstract
Immersive virtual training environments are used in various do mains. In this work we focus on role-play training in virtual reality.
In virtual role-play training conversations and interactions with
virtual agents are often fundamental to the training. Therefore, the
appearance and behavior of the agents plays an important role when
designing role-play training. We focus on the gender appearance of
agents, as gender is an important aspect for differentiation between
characters. We conducted a study with 40 participants in which
we investigated how agents gender appearance influences the per ception of the agents´ personality traits and the self-perception
of a participants assumed role in a training for social skills. This
work contributes towards understanding the design-space of vir tual agent design, virtual agent gender identity, and the design and
development of immersive virtual reality role-play training.
Originalsprache | Englisch |
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Titel | VRST '22: Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology |
Seiten | 1-11 |
Seitenumfang | 11 |
DOIs | |
Publikationsstatus | Veröffentlicht - 2022 |
Veranstaltung | VRST 2022 - 28th ACM Symposium on Virtual Reality Software and Technology - Dauer: 29 Nov. 2022 → 1 Dez. 2022 |
Konferenz
Konferenz | VRST 2022 - 28th ACM Symposium on Virtual Reality Software and Technology |
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Zeitraum | 29/11/22 → 1/12/22 |
Research Field
- Former Research Field - Experience Business Transformation
Schlagwörter
- Virtual Reality
- Training
- Gender
- Virtual Agents