Organisational Climate Fostering Playfullness: Introducing the Gamification Climate Scale

Cornelia Gerdenitsch, Daniela Wurhofer, Pascal Klöckner, Simone Kriglstein (Vortragende:r), Manfred Tscheligi

Publikation: Beitrag in Buch oder TagungsbandBeitrag in Tagungsband mit PosterpräsentationBegutachtung

Abstract

Organisations differ in the acceptance of playfulness at the workplace. While some value playful approaches as a means of increasing employees´ motivation, others are convinced that playing games is not appropriate in a working context. Depending on whether playful approaches are accepted and supported by management and employees or not, we argue that work gamification has different effects. Based on organisational climate research, we present the concept of Gamification Climate in organisations. To measure this, we have developed a corresponding survey instrument; the Gamification Climate Scale (GCS). Initial validation results (N=139) indicate good reliability and provided indications for the further development of the scale. The GCS may be considered as a promising tool for future research on work gamification as well as for using it in organisations that aim to implement gamification approaches.
OriginalspracheEnglisch
TitelCHI PLAY '19 Extended Abstracts: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
Seiten413-420
Seitenumfang8
DOIs
PublikationsstatusVeröffentlicht - 2019
VeranstaltungCHI Play 2019 -
Dauer: 22 Okt. 201925 Okt. 2019

Konferenz

KonferenzCHI Play 2019
Zeitraum22/10/1925/10/19

Research Field

  • Ehemaliges Research Field - Technology Experience

Schlagwörter

  • Gamification Climate Scale; Work Gamification; Measurement Instrument; Playfulness; Organizational Climate

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