Abstract
Achieving the feeling of enjoyment from a reading activity might be harder for consumers due to their gradual adaptation to digital media that provide fast and intense experiences. To preserve the reading tradition with the help of digital technologies, we focus on adapting fiction to virtual reality (VR). This study investigates how VR readers perceive differences between narrative absorption and presence, how their individual ability to get absorbed by narratives affects their VR reading experience, and howa visually saturated VR space influences their imagination.We conducted a mixed methods study (n = 42) using our VR reading prototype. The results showthat the VR reading experience was perceived as symbiotic between the text and visuals and that the mental imagery of individual readers adapted to the visual style of the VR scene.
Originalsprache | Englisch |
---|---|
Titel | Proceedings of the International Conference on Mobile and Ubiquitous Multimedia |
Herausgeber (Verlag) | Association for Computing Machinery (ACM) |
Seiten | 36-50 |
ISBN (elektronisch) | 9798400712838 |
DOIs | |
Publikationsstatus | Veröffentlicht - 2 Dez. 2024 |
Veranstaltung | MUM 2024: 23rd International Conference on Mobile and Ubiquitous Multimedia - KTH Royal Institute of Technology, Stockholm, Schweden Dauer: 1 Dez. 2024 → 4 Dez. 2024 https://mum-conf.org/2024/ |
Konferenz
Konferenz | MUM 2024: 23rd International Conference on Mobile and Ubiquitous Multimedia |
---|---|
Kurztitel | MUM 2024 |
Land/Gebiet | Schweden |
Stadt | Stockholm |
Zeitraum | 1/12/24 → 4/12/24 |
Internetadresse |
Research Field
- Former Research Field - Experience Business Transformation