Abstract
Abstract. While virtual reality (VR) provides a high level of immersion,
most applications are still based on audio-visual stimuli alone.
The enhancement of VR with other sensory cues (multi-sensory stimuli)
has shown great promise for increasing presence, eliciting more realistic
behavior, and improving the quality of experience in general. Most
multi-sensory initiatives pursue either a stationary approach or a mobile approach using wearables. To enhance movement-heavy, multi-user VR training of police officers with multi-sensory stimuli, we identified the need for a single mobile device to administer intensive multi-sensory stimuli. Therefore, in this paper we present the design process and development of a physical mobile multi-sensory feedback platform for adding heat, wind, mist, and pain as feedback modalities to enhance the immersive experience. In a preliminary evaluation we found promising effects of multi-sensory stimuli for increasing stress and influencing behaviour in VR. We further present our recommendations and lessons learned in designing multi-sensory experiences for police VR training.
most applications are still based on audio-visual stimuli alone.
The enhancement of VR with other sensory cues (multi-sensory stimuli)
has shown great promise for increasing presence, eliciting more realistic
behavior, and improving the quality of experience in general. Most
multi-sensory initiatives pursue either a stationary approach or a mobile approach using wearables. To enhance movement-heavy, multi-user VR training of police officers with multi-sensory stimuli, we identified the need for a single mobile device to administer intensive multi-sensory stimuli. Therefore, in this paper we present the design process and development of a physical mobile multi-sensory feedback platform for adding heat, wind, mist, and pain as feedback modalities to enhance the immersive experience. In a preliminary evaluation we found promising effects of multi-sensory stimuli for increasing stress and influencing behaviour in VR. We further present our recommendations and lessons learned in designing multi-sensory experiences for police VR training.
| Originalsprache | Englisch |
|---|---|
| Titel | Human-Computer Interaction – INTERACT 2023 |
| Untertitel | 19th IFIP TC13 International Conference York, UK, August 28 – September 1, 2023 Proceedings, Part I |
| Redakteure/-innen | José Abdelnour Nocera, Marta Kristín Lárusdóttir, Helen Petrie, Antonio Piccinno, Marco Winckler |
| Herausgeber (Verlag) | Springer Nature Switzerland AG |
| Seiten | 573-583 |
| ISBN (elektronisch) | 978-3-031-42280-5 |
| ISBN (Print) | 978-3-031-42279-9 |
| DOIs | |
| Publikationsstatus | Veröffentlicht - Sept. 2023 |
| Veranstaltung | 19th International Conference of Technical Committee 13 (Human- Computer Interaction) - Ron Cooke Hub University of York, York, Großbritannien/Vereinigtes Königreich Dauer: 28 Aug. 2023 → 1 Sept. 2023 https://interact2023.org/ |
Publikationsreihe
| Name | Lecture Notes in Computer Science (LNCS) |
|---|---|
| Herausgeber (Verlag) | Springer Nature Switzerland |
| Band | 14142 |
| ISSN (Print) | 0302-9743 |
| ISSN (elektronisch) | 1611-3349 |
Konferenz
| Konferenz | 19th International Conference of Technical Committee 13 (Human- Computer Interaction) |
|---|---|
| Kurztitel | INTERACT 2023 |
| Land/Gebiet | Großbritannien/Vereinigtes Königreich |
| Stadt | York |
| Zeitraum | 28/08/23 → 1/09/23 |
| Internetadresse |
Research Field
- Former Research Field - Experience Business Transformation
- Ehemaliges Research Field - Capturing Experience