Computer Science
Virtual Reality
100%
Learning Experiences
100%
Visual Inspection
100%
Conceptual Model
100%
Difficulty Level
100%
Force-Feedback
100%
Report Measure
100%
Artificial Intelligence
100%
Research Direction
50%
Human Involvement
50%
Subjective Experience
25%
Action-Set
25%
Transfer Learning
12%
Performance Outcome
12%
Virtual Reality System
12%
Training Application
12%
Positive Effect
12%
Training Material
12%
Social Sciences
Vocational Training
100%
Virtual Reality
100%
Learning Experiences
100%
Learning Transfer
11%
Activity Learning
11%
Experience Rating
11%
Occupational Safety
11%
Psychology
Transfer of Learning
100%
Artificial Intelligence
100%
Likert Scale
25%