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Research output
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Beyond Pre-Defined Scripts: Player Perceptions on Generative Non-Player Character Dialogues
Hochreiter, M., Kriglstein, S. & Wallner, G. (Author and Speaker), 22 Mar 2026, IUI '26: Proceedings of the 31st International Conference on Intelligent User Interfaces. Association for Computing Machinery (ACM), p. 2004-2018Research output: Chapter in Book or Conference Proceedings › Conference Proceedings with Oral Presentation › peer-review
Open Access -
Enhancing Data Visualization Literacy: A Comparative Study of Learning Materials in Schools
Boucher, M., Kejstova, M., Stoiber, C., Kandlhofer, M., Boucher, A., Kriglstein, S., Buchinger, S. & Aigner, W., Jan 2026, In: IEEE Transactions on Visualization and Computer Graphics. 32, 1, p. 1416-1426 11 p.Research output: Contribution to journal › Article › peer-review
Open Access -
Markers as Facilitators: The Role of Playful Interactive Markers in Collaborative Mobile AR Games
Tawde, V. & Kriglstein, S. (Author and Speaker), Apr 2026, CHI EA '26: Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery (ACM), p. 1-6 454Research output: Chapter in Book or Conference Proceedings › Conference Proceedings with Poster Presentation › peer-review
Open Access -
A Conversation around Best Practices, Challenges, Career Advice, and Trends in Games Users Research
Kriglstein, S., Flitcroft, J., Marshall, J., Tabios, F. L., Varjo, E. & Wallner, G., 19 Aug 2025, In: ACM Games: Research ans Practice. 3, 3, p. 1-10 18.Research output: Contribution to journal › Article
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Augmented Sketching as Interactive Markers: Generating Heightmaps in Mobile AR
Tawde, V. (Author and Speaker), Kojda, B. & Kriglstein, S., 18 Dec 2025, Proceedings of the 18th International Symposium on Visual Information Communication and Interaction. Association for Computing Machinery (ACM), p. 1-5 49Research output: Chapter in Book or Conference Proceedings › Conference Proceedings with Oral Presentation › peer-review
Open Access
Activities
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FoRBT - Using Mobile Augmented Reality for Making Gameplay Immersive and Engaging
Tawde, V. (Author and Speaker), Kojda, B. (Author) & Kriglstein, S. (Speaker)
5 Sept 2024Activity: Talk or presentation / Lecture › Presentation at a scientific conference / workshop
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TEI 2024: 18th International Conference on Tangible, Embedded and Embodied Interaction (Event)
Kriglstein, S. (Reviewer)
Aug 2023 → Sept 2023Activity: Editorial and Review Activities › Peer Review of a Journal, Publisher or Event
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MUM 2023: 22nd International Conference on Mobile and Ubiquitous Multimedia (MUM2023) (Event)
Kriglstein, S. (Conference Committee - Chair)
Jan 2023 → Dec 2023Activity: Editorial and Review Activities › Participation in Conference Committees
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19th International Conference of Technical Committee 13 (Human- Computer Interaction) (INTERACT 2023) (Event)
Kriglstein, S. (Conference Committee - Member)
Jan 2023 → Apr 2023Activity: Editorial and Review Activities › Peer Review of a Journal, Publisher or Event
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HCI Meets Games
Kriglstein, S. (Speaker, invited)
10 Dec 2022Activity: Talk or presentation / Lecture › Presentation at a scientific conference / workshop
Prizes
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Between Two Worlds: Analysing the Effects of Immersive and Non-Immersive Prototyping for Participatory Design
Nguyen, Q. (Recipient), Windisch, A. (Recipient) & Kriglstein, S. (Recipient), Jul 2024
Prize: Prize/Award › Best paper award in journal / conference