TY - JOUR
T1 - Challenges in Virtual Reality Training for CBRN Events
AU - Regal, Georg
AU - Pretolesi, Daniele
AU - Schrom-Feiertag, Helmut Georg
AU - Puthenkalam, Jaison
AU - Migliorini, Massimo
AU - De Maio, Elios
AU - Scarrone, Francesca
AU - Nadalin, Marina
AU - Guarneri, Massimiliano
AU - Xerri, Grace P.
AU - Di Giovanni, Daniele
AU - Tessari, Paola
AU - Genna, Federica
AU - D’Angelo, Andrea
AU - Murtinger, Markus
N1 - Q3/2023
PY - 2023/9/11
Y1 - 2023/9/11
N2 - The contemporary geopolitical environment and strategic uncertainty shaped by asymmetric and hybrid threats urge the future development of hands-on training in realistic environments. Training in immersive, virtual environments is a promising approach. Immersive training can support training for contexts that are otherwise hard to access, dangerous, or have high costs. This paper discusses the challenges for virtual reality training in the CBRN (chemical, biological, radioactive, nuclear) domain. Based on initial considerations and a literature review, we conducted a survey and three workshops to gather requirements for CBRN training in virtual environments. We structured the gathered insights into four overarching themes—the future of CBRN training, ethical and safety requirements, evaluation and feedback, and tangible objects and tools. We provide insights on these four themes and discuss recommendations.
AB - The contemporary geopolitical environment and strategic uncertainty shaped by asymmetric and hybrid threats urge the future development of hands-on training in realistic environments. Training in immersive, virtual environments is a promising approach. Immersive training can support training for contexts that are otherwise hard to access, dangerous, or have high costs. This paper discusses the challenges for virtual reality training in the CBRN (chemical, biological, radioactive, nuclear) domain. Based on initial considerations and a literature review, we conducted a survey and three workshops to gather requirements for CBRN training in virtual environments. We structured the gathered insights into four overarching themes—the future of CBRN training, ethical and safety requirements, evaluation and feedback, and tangible objects and tools. We provide insights on these four themes and discuss recommendations.
KW - CBRN
KW - virtual reality
KW - virtual environment
KW - training
U2 - 10.3390/mti7090088
DO - 10.3390/mti7090088
M3 - Article
SN - 2414-4088
VL - 7
JO - Multimodal Technologies and Interaction
JF - Multimodal Technologies and Interaction
IS - 9
ER -