Abstract
This CHI PLAY 2020 masterclass offers an introduction into information
visualization and how it can assist in the analysis and communication
of the wide variety of data gathered in games-related
research. The goal is to provide an overview of easy-to-apply visualizations
for both quantitative and qualitative data frequently used
within the CHI PLAY community, including survey, textual, relational,
and spatial data. It is intended for everyone interested in how
to represent and communicate data in an easily-understandable
way.
| Original language | English |
|---|---|
| Title of host publication | Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ´20 EA) |
| Number of pages | 2 |
| DOIs | |
| Publication status | Published - 2020 |
| Event | Annual Symposium on Computer-Human Interaction in Play (CHI PLAY' 20) - Duration: 2 Nov 2020 → 4 Nov 2020 |
Conference
| Conference | Annual Symposium on Computer-Human Interaction in Play (CHI PLAY' 20) |
|---|---|
| Period | 2/11/20 → 4/11/20 |
Research Field
- Former Research Field - Experience Business Transformation
Keywords
- games research
- information visualization
- data analytics
Fingerprint
Dive into the research topics of 'Masterclass on Information Visualization for Games Research'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver