Computer Science
Motion Pattern
100%
Temporal Behavior
100%
Behavior Pattern
100%
Influence Factor
66%
Wayfinding
66%
Navigation Tool
33%
Characteristic Attribute
33%
Information Tool
33%
Ubiquitous Environment
33%
Complex Requirement
33%
Personal Characteristic
33%
Situation Context
33%
Systems Planning
33%
Spatial Behavior
33%
Environmental Information
33%
Mobile Application
33%
Questionnaire Survey
33%
Simulation System
33%
Psychology
Congruence
100%
Consumer Attitude
100%
Earth and Planetary Sciences
Environmental Information
100%
Questionnaire Survey
100%
Social Sciences
Pedestrian
100%
Behavior Pattern
27%
Planning Methods
9%
Congruence
9%
Selective Dissemination of Information
9%
Consumer Research
9%
Consumer Attitude
9%
Shopping Mall
9%
Environmental Information
9%
Economics, Econometrics and Finance