Play and Viz: Using Entertainment Games for Exploring Data Visualizations

Magdaléna Kejstová (Author and Speaker), Tereza Šťastná, Simone Kriglstein

    Research output: Chapter in Book or Conference ProceedingsConference Proceedings with Oral Presentationpeer-review

    Abstract

    Effective communication through data visualizations faces challenges due to low visualization literacy among the general audience. Data visualizations are increasingly used to communicate various information, which creates a need to support people in learning how to interpret them. One way to address this issue is game-based learning. However, the design and development of an educational game can be an expensive and time-consuming process. To explore solutions to this issue, this paper investigates the potential of existing entertainment games as platforms for interactive data visualizations in a serious gaming scenario. As use case, the games Townscaper and Stardew Valley were selected. A user study was conducted to assess the usability of these visualizations, and the impact of playfulness and interactivity in enhancing the understanding and possible uses in education. The study demonstrates the effectiveness of using existing entertainment games as platforms for interactive data visualizations in a serious gaming context. The study outcomes revealed that participants perceived an improvement in their understanding, and expressed a belief in their potential for educational purposes.
    Original languageEnglish
    Title of host publicationProceedings of the 19th International Conference on the Foundations of Digital Games
    Place of PublicationNew York, NY, USA
    Number of pages12
    DOIs
    Publication statusPublished - 5 Jul 2024
    EventFoundations of Digital Games (FDG 2024)
    - Worcester Polytechnic Institute, Worcester, United States
    Duration: 21 May 202424 May 2024

    Publication series

    NameFDG 2024
    PublisherAssociation for Computing Machinery

    Conference

    ConferenceFoundations of Digital Games (FDG 2024)
    Abbreviated titleFDG 2024
    Country/TerritoryUnited States
    CityWorcester
    Period21/05/2424/05/24

    Research Field

    • Former Research Field - Experience Business Transformation

    Keywords

    • Visualization literacy
    • Entertainment games
    • Game-based Learning

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