Abstract
With data about in-game behavior becoming more easily accessible, data-driven tools and websites that allow players to review their performance have emerged. Among the many different visualizations used as part of these systems, spatio-temporal visualizations which do not rely on animations have received little attention. In this paper, we explore if the established space-time cube (STC) visualization is a suitable means for simultaneously conveying information about space and time to players. Towards this end, we have created a STC visualization for reviewing matches, focusing on Heroes of the Storm as a use case, and conducted a study among 30 Multiplayer Online Battle Arena (MOBA) players to establish how successfully various tasks can be performed and how this kind of 3D representation is received. Our results indicate that such a visualization, despite its complexity, can be usefully applied for match analysis if the design and interaction possibilities are well chosen.
Original language | English |
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Title of host publication | Human-Computer Interaction - INTERACT 2023 |
Subtitle of host publication | 19th IFIP TC13 International Conference, York, UK, August 28 – September 1, 2023, Proceedings, Part II |
Publisher | Springer Nature Switzerland AG |
Pages | 167-189 |
ISBN (Electronic) | 978-3-031-42283-6 |
ISBN (Print) | 978-3-031-42282-9 |
DOIs | |
Publication status | Published - 30 Aug 2023 |
Event | 19th International Conference of Technical Committee 13 (Human- Computer Interaction) (INTERACT 2023) - Ron Cooke Hub University of York, York, United Kingdom Duration: 28 Aug 2023 → 1 Sept 2023 https://interact2023.org/ |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer Nature Switzerland |
Volume | 14143 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 19th International Conference of Technical Committee 13 (Human- Computer Interaction) (INTERACT 2023) |
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Abbreviated title | INTERACT 2023 |
Country/Territory | United Kingdom |
City | York |
Period | 28/08/23 → 1/09/23 |
Internet address |
Research Field
- Experience Business Transformation
Keywords
- Gameplay visualization
- Space-time cube
- Replay analysis