Through Space and Time: Spatio-Temporal Visualization of MOBA Matches

Adam Sufliarsky, Günter Wallner (Speaker), Simone Kriglstein

Research output: Chapter in Book or Conference ProceedingsConference Proceedings with Oral Presentationpeer-review

Abstract

With data about in-game behavior becoming more easily accessible, data-driven tools and websites that allow players to review their performance have emerged. Among the many different visualizations used as part of these systems, spatio-temporal visualizations which do not rely on animations have received little attention. In this paper, we explore if the established space-time cube (STC) visualization is a suitable means for simultaneously conveying information about space and time to players. Towards this end, we have created a STC visualization for reviewing matches, focusing on Heroes of the Storm as a use case, and conducted a study among 30 Multiplayer Online Battle Arena (MOBA) players to establish how successfully various tasks can be performed and how this kind of 3D representation is received. Our results indicate that such a visualization, despite its complexity, can be usefully applied for match analysis if the design and interaction possibilities are well chosen.
Original languageEnglish
Title of host publicationHuman-Computer Interaction - INTERACT 2023
Subtitle of host publication19th IFIP TC13 International Conference, York, UK, August 28 – September 1, 2023, Proceedings, Part II
PublisherSpringer Nature Switzerland AG
Pages167-189
ISBN (Electronic)978-3-031-42283-6
ISBN (Print)978-3-031-42282-9
DOIs
Publication statusPublished - 30 Aug 2023
Event19th International Conference of Technical Committee 13 (Human- Computer Interaction) (INTERACT 2023) - Ron Cooke Hub University of York, York, United Kingdom
Duration: 28 Aug 20231 Sept 2023
https://interact2023.org/

Publication series

NameLecture Notes in Computer Science
PublisherSpringer Nature Switzerland
Volume14143
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference19th International Conference of Technical Committee 13 (Human- Computer Interaction) (INTERACT 2023)
Abbreviated titleINTERACT 2023
Country/TerritoryUnited Kingdom
CityYork
Period28/08/231/09/23
Internet address

Research Field

  • Experience Business Transformation

Keywords

  • Gameplay visualization
  • Space-time cube
  • Replay analysis

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