Using Audience Avatars to Increase Sense of Presence in Live-Streams

Tomáš Pagác (Speaker), Simone Kriglstein

    Research output: Chapter in Book or Conference ProceedingsConference Proceedings without Presentationpeer-review

    Abstract

    Social interactions and the sense of presence are important for the spectatorship experience in live-streams. In large audiences, communication gets harder and viewers participate less. This paper explores the possibility of representing an audience using animated avatars to increase the sense of presence and potentially move some traffic from the chat window to the avatars. We discuss the motivations for and the challenges in creating an audience avatar interface.
    Original languageEnglish
    Title of host publicationComputer-Human Interaction Research and Applications. CHIRA 2023
    EditorsHugo Plácido da Silva, Pietro Cipresso
    PublisherSpringer
    Pages326-337
    ISBN (Electronic)978-3-031-49368-3
    ISBN (Print)978-3-031-49367-6
    DOIs
    Publication statusPublished - 23 Dec 2023
    EventInternational Conference on Computer-Human Interaction Research and Applications (CHIRA) - Rome, Italy
    Duration: 16 Nov 202317 Nov 2023
    Conference number: 7
    https://chira.scitevents.org/Home.aspx

    Publication series

    NameCommunications in Computer and Information Science (CCIS)
    PublisherSpringer, Cham
    Volume1997

    Conference

    ConferenceInternational Conference on Computer-Human Interaction Research and Applications (CHIRA)
    Abbreviated titleCHIRA2023
    Country/TerritoryItaly
    CityRome
    Period16/11/2317/11/23
    Internet address

    Research Field

    • Former Research Field - Experience Business Transformation

    Keywords

    • Live-streaming
    • spectatorship experience
    • Avatar

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