VRate: A Unity3D Asset for integrating Subjective Assessment Questionnaires in Virtual Environments

Georg Regal (Speaker), Raimund Schatz, Johann Schrammel, Stefan Suette

Research output: Chapter in Book or Conference ProceedingsConference Proceedings with Oral Presentationpeer-review

Abstract

Experience assessment is a key activity for understanding and developing interactive systems and technologies. Virtual reality (VR) is no exception, considering its rising popularity and the increasing availability of affordable VR devices. However, in experience studies where participants typical have to rate multiple test conditions presented to them, having to repeatedly take off the head mounted display (HMD) just for the purpose of issuing ratings is cumbersome and breaks the immersion. As a solution we present VRate, a Unity3D asset to integrate subjective experience questionnaires directly in virtual reality environments. The suitability of VRate has been proven by successfully using the asset in a QoE and a UX study. We describe the technical implementation and suggest how to integrate the VRate in a study setup. VRate will be provided to the scientific community for research purposes, educational and noncommercial usage under a Creative Commons License.
Original languageEnglish
Title of host publication2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)
Number of pages3
Publication statusPublished - 2018
Event10th International Conference on Quality of Multimedia Experience (QoMEX 2018) -
Duration: 29 May 20181 Jun 2018

Conference

Conference10th International Conference on Quality of Multimedia Experience (QoMEX 2018)
Period29/05/181/06/18

Research Field

  • Former Research Field - Technology Experience

Keywords

  • Virtual Reality
  • Immersive Applications
  • Subjective Testing
  • Quality of Experience

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